This is one of my longest running design explorations. What originally started as some visuals turned into a few gigabytes of research folders, dozens of meetings, sketchbook pages, A2 posters and a plan for an ambitious micromanagement / collection / simulation game based around mining on the moon. I see it as a pure lifetime passion project, it's seen me invest in astronomy, buying SLOOH time, trying my hand at visualising moon topography data, learning about making multiplayer games as well as reading up on the history of the space race. After 8 years of gestation, I need some closure for it, it wants to be born, as such I'm seeking new collaborators in 2013. Namely in programming, pixel art and Music. It's the one project I'm keeping distinct from my actual work though, although there are several overlaps, this isn't work and it's an incredibly peaceful activity for me.